Friday, 3 November 2017

Lecture 3 - Using blender

Sculpting mode(bottom left) 
Symmetry/lock - mirrors the alterations on the selected axis
Can change the strength - top left slider bar
Radius- changes size of brush

Control alt u 
Click Add ons tab
Type in images 
Click Import images as planes
Save user settings

Shift A
Add image as plane 

Click little ball in bottom left, then click material of material 

Bottom left box - Graph editor 
Select 2 nodes/key frames 
T- set key frame interpolation
Select a preset for the movement 

Shift A - text 
Spanner- modifier

Click on camera
Shift F - fly mode for camera 




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