Saturday, 11 November 2017

Smoke Simulation


In this experiment I have produced a smoke simulation by using the smoke simulator in blender. This allowed me to gain a further understanding on animating particles.  First, I created a domain and emitter for where the smoke would be produced. I key framed the movement of the emitter to enter the domain, and when it did, it simultaneously produced smoke. I also experimented with the colour and densities of the smoke simulation and also added a force field in order to make the smoke act in a natural manner. 

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Final Cut - "Translunar" with Evaluation

Above, the final cut of our Transmedia collaboration can be seen, 'TRANSLUNAR'. On the whole, I am particularly happy with the out...